One of the objectives in my game is to see what different genetics you can add in each town, so I typically never change hair, eye, or skin tones, accepting whatever blend the game gives me when the child is born.īut I'm really at a loss with her first being light green, then peachy, and then CAS showing her as grey and on the white/black slider. The baby's grandparents are in the household and I think I have grandparents included in the blending, but the grandmother is also on the white/black slider, on the very light side, and the grandfather has what I call human skin tone, the light peachy to dark brown, and he has very tanned skin, being about 3/4's of the way down the slider. I popped the infant into CAS and it showed her skin tone as on the white/black slider, a very light gray. When their daughter was born, her portrait panel icon was light green, similar to her father's skin tone.īut when the mother twirled and the baby was on the screen, her skin tone was peachy beige, a light human skin tone, and her portrait panel icon changed to match it! One of my sims who is on the white/black slider, pretty much in the middle so she's a very dark gray, just had a child with a sim who is on the green slider, on the light end. ![]() ![]() I've a new question in regards to genetics and skin tones.
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